Overwatch 2 - Rio PVE

For Overwatch 2, I was given the opportunity to lead the environment efforts for Overwatch’s story missions. The first set of missions were Rio, Toronto and Gothenburg.

I joined the team the last year of production for story missions. All were around the 60-70% complete mark, requiring some layout rework with design, re set-dressing, some additional props, new modular kit parts and coordination of optimization/bug fixing efforts across the board for release.
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For the Null sector ship control room, I was tasked with making the wall monitors – modeling, texturing + some lighting adjustments.

The tall pillars are used for cover and the screen was used in the command room on the Null Sector ship.